Batman: Gotham Knight 2008
A chronicle of Bruce Wayne's establishment and progression into Gotham City’s legendary caped crusader through 6 standalone episodes.
A chronicle of Bruce Wayne's establishment and progression into Gotham City’s legendary caped crusader through 6 standalone episodes.
Youngsters called Kildren, who are destined to live eternally in their adolescence. The Kildren are conscious that every day could be the last, because they fight a war as entertainment, organized and operated by adults. But as they embrace the reality they are faced with, they live their day-to-day lives to the full.
In the year 2029, the barriers of our world have been broken down by the net and by cybernetics, but this brings new vulnerability to humans in the form of brain-hacking. When a highly-wanted hacker known as 'The Puppetmaster' begins involving them in politics, Section 9, a group of cybernetically enhanced cops, are called in to investigate and stop the Puppetmaster.
Shoyo Hinata joins Karasuno High's volleyball club to be like his idol, a former Karasuno player known as the 'Little Giant'. But Hinata soon learns that he must team up with his middle school nemesis, Tobio Kageyama. Their clashing styles form a surprising weapon, but can their newfound teamwork defeat their rival Nekoma High in the highly anticipated 'Dumpster Battle', the long awaited ultimate showdown between two opposing underdog teams?
When a ghost-infecting virus known as Fire-Starter begins spreading through the system resulting in the assassination of the Japanese Prime Minister, Major Motoko Kusanagi and her elite team of special operatives are called in to track down its source.
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
In the year 2029, Section 9, a group of cybernetically enhanced cops, are called in to investigate and stop a highly-wanted hacker known as 'The Puppetmaster'. Ghost in the Shell 2.0 is a reproduced version of its original 1995 counterpart. Among a numerous enhancements, for the film's 2.0 release, were a number of scenes were overhauled with 3D animation, visual improvements, and soundtrack rerecorded in 6.1 surround sound.
Cyborg detective Batou is assigned to investigate a series of murders committed by gynoids—doll-like cyborgs, which all malfunctioned, killed, then self-destructed afterwards. The brains of the gynoids initialize in order to protect their manufacturer's software, but in one gynoid, which Batou himself neutralized, one file remains: a voice speaking the phrase "Help me."
In Japan, the vampire-hunter Saya, who is a powerful original, is sent by her liaison with the government, David, posed as a teenage student to the Yokota High School on the eve of Halloween to hunt down vampires. Saya asks David to give a new katana to her. Soon she saves the school nurse Makiho Amano from two vampires disguised of classmates and Makiho witnesses her fight against the powerful demon.
A Japanese police unit who use giant anthropomorphic robots (called Labors) is caught up in a political struggle between the civilian authorities and the military when a terrorist act is blamed on an Air Force jet. With the aid of a government agent, the team gets close to a terrorist leader to stop things from going out of control when after the military is impelled to impose martial law.
A mysterious suicide and a series of unmanned robot run-aways sparks off a Police investigation into the suspicious software on-board thousands of industrial robots around Tokyo.
The Kingdom of the People of the Earth once ruled over the land, but now all that remains is the Sword of the Earth. in the city of Eindoak. Satoshi, Iris, and Dent arrive in Eindoak during a harvest festival's Pokémon Tournament and meet the legendary Pokémon Victini who wishes to share its powers of victory to someone. Elsewhere in the city, a descendant of the People of the Earth named Dred Grangil has arrived who seeks to revive the kingdom's power with the Sword of the Earth, bringing them back into power over the land, and Satoshi and his friends must stop him before he destroys the land along with Victini.
Year 2116—The Japanese government begins to export the Sibyl System unmanned drone robots to troubled countries, and the system spreads throughout the world. A state in the midst of a civil war, SEAUn (the South East Asia Union), brings in the Sibyl System as an experiment. Under the new system, the coastal town of Shambala Float achieves temporary peace and safety. But then SEAUn sends terrorists to Japan. They slip through the Sibyl System and then attack from within. The shadow of a certain man falls on this incident. In charge of the police, Tsunemori travels to Shambala Float to investigate. The truth of justice on this new ground will become clear.
Shortly after the Inter-High of Kagami and Kuroko's second-year, a street basketball team from the USA called Team Jabberwock came to Japan to play a friendly match against a Japanese college-level street basketball team, Team Strky. Despite their best efforts, Strky is brutally crushed by Jabberwock. After the match, the Jabberwock players insult the players from Strky and all of Japanese basketball, claiming Strky's basketball was at the same level as monkeys and telling the players and crowds to quit playing basketball and kill themselves. As a revenge match, Kagetora assembles a dream team of all members of Generation of Miracles plus Kuroko Tetsuya and Kagami Taiga, along with bench players Hyūga Junpei, Takao Kazunari, and Wakamatsu Kōsuke, forming Team Vorpal Swords, with the hopes of reclaiming the pride of Japanese basketball.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
A Japanese girl struggling to fit in at her new school teams up with a reclusive neighbor to find out what happened to an upperclassman who disappeared under mysterious circumstances.
The upcoming installment's story takes place amidst signs of postwar reconstruction in the winter of 2028. Tensions are rising in New Port City as demonstrations are held concerning the interests of foreign cartels. This leads to a shooting incident involving riot police. It all started with a cyberbrain infection released by the terrorist "Fire Starter." An independent offensive unit led by Makoto Kusanagi entrusts the suppression of the situation to their ghosts and aims for their own justice. Below the surface of the incident, lies the "tin girl" Emma and the "scarecrow man" Burinda Junior. As Kusanagi deals with the incident, she draws near to what those two ghosts were seeking.
A daughter is constantly overshadowed by her famous father, but she is determined to make her own mark in the world.
Posing as lovers on vacation, Motoko and Batou work to try to stop a terrorist organization whose symbol is the Scrasath. Meanwhile, Togusa investigates a murder of a man who possessed a prosthetic leg manufactured by the Mermaid's Leg corporation.
Freed of her responsibilities with the 501 Organization, Motoko Kusanagi must now learn how to take orders from Aramaki. Someone hacks the Logicomas, and Batou enlists the help of former army intelligence officer Ishikawa and former air artillery expert Borma. Kusanagi also seeks to enlist ace sniper Saito and undercover cop Paz into the new Public Security Section 9.