Speak No Evil 2024
When an American family is invited to spend the weekend at the idyllic country estate of a charming British family they befriended on vacation, what begins as a dream holiday soon warps into a snarled psychological nightmare.
When an American family is invited to spend the weekend at the idyllic country estate of a charming British family they befriended on vacation, what begins as a dream holiday soon warps into a snarled psychological nightmare.
Curtis Pike and his family are selected to test a new home device: a digital assistant called AIA. AIA observes the family's behaviors and begins to anticipate their needs. And she can – and will – make sure nothing – and no one – gets in her family's way.
Though Kevin has evidenced 23 personalities to his trusted psychiatrist, Dr. Fletcher, there remains one still submerged who is set to materialize and dominate all the others. Compelled to abduct three teenage girls led by the willful, observant Casey, Kevin reaches a war for survival among all of those contained within him — as well as everyone around him — as the walls between his compartments shatter apart.
Recently fired and desperate for work, a troubled young man named Mike agrees to take a position as a night security guard at an abandoned theme restaurant: Freddy Fazbear's Pizzeria. But he soon discovers that nothing at Freddy's is what it seems.
A harmless game of "Truth or Dare" among friends turns deadly when someone—or something—begins to punish those who tell a lie—or refuse the dare.
Under the direction of a ruthless instructor, a talented young drummer begins to pursue perfection at any cost, even his humanity.
Finney Blake, a shy but clever 13-year-old boy, is abducted by a sadistic killer and trapped in a soundproof basement where screaming is of little use. When a disconnected phone on the wall begins to ring, Finney discovers that he can hear the voices of the killer’s previous victims. And they are dead set on making sure that what happened to them doesn’t happen to Finney.
Forced into early retirement by a degenerative illness, former baseball player Ray Waller moves into a new house with his wife and two children. He hopes that the backyard swimming pool will be fun for the kids and provide physical therapy for himself. However, a dark secret from the home's past soon unleashes a malevolent force that drags the family into the depths of inescapable terror.
A group of sorority pledges are stalked by a stranger during their Christmas break. That is until the young women discover that the killer is part of an underground campus conspiracy.
Chris and his girlfriend Rose go upstate to visit her parents for the weekend. At first, Chris reads the family's overly accommodating behavior as nervous attempts to deal with their daughter's interracial relationship, but as the weekend progresses, a series of increasingly disturbing discoveries lead him to a truth that he never could have imagined.
In 1967 Los Angeles, a widowed mother and her two daughters add a new stunt to bolster their séance scam business and unwittingly invite authentic evil into their home. When the youngest daughter is overtaken by the merciless spirit, this small family confronts unthinkable fears to save her and send her possessor back to the other side.
A brother and sister are sent to their grandparents' remote Pennsylvania farm for a week, where they discover that the elderly couple is involved in something deeply disturbing.
A mystical, ancient dagger causes a notorious serial killer to magically switch bodies with a 17-year-old girl.
A young mother and her twin sons move into a rural house that's marked for death.
Soon-to-be bride on her way to a wedding rehearsal is having second thoughts and decides to take a detour. Car breaks down and a hitchiker offers help. Could it be fate?
One night per year, the government sanctions a 12-hour period in which citizens can commit any crime they wish -- including murder -- without fear of punishment or imprisonment. Leo, a sergeant who lost his son, plans a vigilante mission of revenge during the mayhem. However, instead of a death-dealing avenger, he becomes the unexpected protector of four innocent strangers who desperately need his help if they are to survive the night.
Since his wife's death, Victor has raised his daughter Angela alone. After she and her friend return from a three-day disappearance with missing memories, they begin displaying frightening behavior reminiscent of the MacNeil possession fifty years prior.
When Cecilia's abusive ex takes his own life and leaves her his fortune, she suspects his death was a hoax. As a series of coincidences turn lethal, Cecilia works to prove that she is being hunted by someone nobody can see.
When Jessica moves back into her childhood home with her family, her youngest stepdaughter Alice develops an eerie attachment to a stuffed bear named Chauncey she finds in the basement. Alice starts playing games with Chauncey that begin playful and become increasingly sinister. As Alice’s behavior becomes more and more concerning, Jessica intervenes only to realize Chauncey is much more than the stuffed toy bear she believed him to be.
A brilliant toy company roboticist uses artificial intelligence to develop M3GAN, a life-like doll programmed to emotionally bond with her newly orphaned niece. But when the doll's programming works too well, she becomes overprotective of her new friend with terrifying results.