Best Player 2011
Quincy è un vero mago dei videogiochi e quando i suoi genitori sono costretti a vendere la casa in cui vivono, decide di partecipare ad una gara virtuale per vincere i soldi del primo premio.
Quincy è un vero mago dei videogiochi e quando i suoi genitori sono costretti a vendere la casa in cui vivono, decide di partecipare ad una gara virtuale per vincere i soldi del primo premio.
Vincitore Premio pubblico On Line al Sony Short Film Contest (Giornate degli autori - 62° Mostra del Cinema di Venezia. Miglior sceneggiatura a zerotrenta film festival 2005 Premio del pubblico al Volodangelo film festival 2005 3 nomination (miglior corto, miglior regia e miglior sceneggiatura a CORTO.IT 2005
VR game designer Ling Jiushi decided to resign when his job was not going well. A beta game made him forget about his worries. He unexpectedly received a game CD from abroad. After a car accident, he came to a corridor with 12 iron doors. When he came to the door, a mysterious man helped him escape from the wolf's claws in the forest and snowy mountains, and welcomed him to the world of the door. The door is extremely dangerous, and you will lose your life if you are not careful. Then, Ling Jiushi discovered something strange. If he was in danger inside the door and returned to the world outside, he would also encounter unexpected events.
A woman is caught in a bizarre virtual reality where she and other trapped humans become bound to the whims of an unhinged AI ringmaster.
In 2048, the Lingyun system, as the first case of "smart brain popularization application", will be trialed within the urban area of Mirage City. The accident at the Lingyun system conference that day triggered an emotional entanglement between its founders Zhou Tong, Zhao Feibai, and childhood friends Ayigul, Aizmat. In order to achieve his goals, Zhou Tong closed the "brain consciousness" of Zhao Feibai, Ayigul and Aizmat in the sandbox space of the Lingyun system, but inadvertently triggered the system's "initial intelligent AI" ------Lucoco's start. Everything is related to the "imprint" game in the memories of the four people that year, an intelligence crisis with the code of "human heart fetters" unfolding between the real and virtual worlds.